Wednesday, 9 April 2014

Working Processes: Creating the Game - Implementing the Inventory (visual)

For my inventory, I have created a single movieclip. I have pasted it 6 times so there are now 7 of them.

With the 7 movieclips, I have given them each a different instance name to establish the difference between them.

barItemBox1
barItemBox2
etc

Inside the movieclip, I have so far created 5 frames. Each frame containing a new item. The first frame of which containing no item.

As I add more items in, I'll have more frames.

Each frame has its own label such as itemLightbulb.


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