Tuesday, 22 April 2014

Planning: Voice Over Script

Here is my plan on the types of things I wish the narration to be like. For instance, when the user puts on the glasses, the narration would say "now I can see".

Other narration parts would involve the following:

Where am I? I need to get out of here
It's locked!
Oh
I've got my glasses
Now I can see
I can't read that without my glasses
This might come in handy
I need more light
Hmmm...
There that's better
A key..
I can't read this without my glasses
I need more light
Hmm, this receipt could come in handy
I should really know what I'm looking for before ordering something
Amnezol, what's that?
I can't reach that
That's out of my reach
Great
Causes Memory Loss
Hmm, I should try to fix this
What's that?
It worked!

At last!


The script will give the user clues on how to complete the game but will not feed the user the answers such as:

Maybe I should check the bin for a receipt

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