With this, I will be able to rotate the camera around my design in Google Sketchup and then use those graphics to trace around with Adobe Flash.
Firstly I changed the model settings of Google Sketchup by setting the units to metres to 2 decimal place.
I started with the walls. I made them 3 metres high and 5 metres wide and 0.04 metres in thickness.
I then drew a rectangle on a wall to represent a door. I used the push/pull tool to drag out the door and make it 3D.
Afterwards, I then went onto adding a window.
To create this window, I made sure that I did this as a new component so that it would not interfere with the wall itself. This in the long run would make it easier to move and scale the windows size.
I used three rectangles to create the window. One for the frame and two for the windows itself. I used the push/pull tool to pull out the window frame and push in the windows. (The person is there by default).
I then viewed the Google Sketchups component library for some objects. I looked for a single bed. This gave a wide range of beds to choose from.
I found the one I wanted. This one looked most appealing to me because it was very simplistic and one that I could use my imagination with once traced over in Adobe Flash.
I then looked for two more items in the components. Drawers and a table.
The main parts of my bedroom was now complete. I will add to this when I have more ideas on the plot of my game.









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