Sunday, 2 March 2014

Working Processes: Creating the Room [Sketchup] - Bedroom to Office

I went back to my draft room and took out all the items, this way it would no longer be a bedroom but just a room.

In order to turn it into an office, I needed the components which would do so.

Using the Components windows with user-made products I was able to find all of the items  I wanted to use and was able to place them in the room accordingly.

Right now, the room still looks quite empty, but as I have more ideas on the process of how to escape - I'd then be able to add more items accordingly.

These are the main camera angles that will be used in my game. Including a close up of the lock on the vending machine which can be taken off with a key and also a zoom up of the drawers opening on the desk.

As Google sketchup doesn't have the ability to be imported into Adobe Flash and due to the format of which I would like to use for my game. I have decided to instead, import these pictures and others into Adobe Flash and then in turn trace around them which will keep it as a cartoon. This means that the style of graphics and colours will look different but the perspectives, objects and sizes will be kept the same.







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